Friday, 28 August 2015

ABOUT GAME GUIDES TALK

Game guides exist to help players when playing games some contains the tricks or the information to clear certain part of the game; others help or guide players to allocate build stats for characters some contains miscellaneous information about items and other stuff.

It was really helpful especially for guiding players in finishing some quest or even for unlocking game secrets, secret quest or events in the middle of the game. But some players dislike the use of game guides as it makes the game quite easier which reduced the trill of finishing the game with your own effort.

Sometime its really hard not to rely on game guide especially when your totally out of wits to do in the game; even I an avid gamer uses game guides to see my progress or if there are parts that I left behind as I progress in the game story.

But game guides with 100% accuracy and usefulness are totally games that weren't online, as they were never gonna change the game content; the information were predetermined once the game was played and cleared for so many time to make a game guide. 
MMORPG is an unstable game to make a 100% game guide; I think many players experience this but there once a game I played before, we even print a guide for the quests but after a year the guide become useless as days pass by; because of game patches there some changes in the game this changes makes the quest become different as well.

As an example there were once a game quest that give good amount of exp and a really good item that boost defense quite really well but after a game patch a year or two the quest was change and the content of the quest which remove the said item as a reward for completing the quest.
And once there was part of a certain MMORPG game that seems still popular today I once played during Open Beta I  think there is part of the game that requires skill books to obtain skills and during that time they were selling like pancakes to players who couldn't get the skill book from monster as drop item was really the hype of everyone as they hunt for these skills to sell to players who payed them double or  triple even more on the price when you sell it to npc shop. And after a major patch there was a skill reset and removal of skill books this examples makes clearer that some guides for MMORPG were really unstable and will become less accurate in the future.

Tuesday, 25 August 2015

Ikariam

I started to play Ikariam again as I forgot my old account of it maybe its gone after all its been so long but still I'm quite surprise to see that Ikariam was still running browser game in the net maybe even Travian was still online but I played that game but never got to expand my city/village at both game before as the players from before was really, loved to raid new players that it became to much a hassle to continue as I lost my resources in the game.

What is Ikaraim? for those who might not know about it; Ikariam is a browser-based massively multiplayer online game of the strategy genre produced and maintained by Gameforge AG. The game is set in the era of classical Greece in an archipelago, with players being made ruler of a small town, which they must expand and lead
Ikariam has been compared to the Civilization series, it has also been compared to the critically acclaimed Travian series created by Travian Games GmbH. he aim of the game is to expand the town which is controlled by the player, to gather resources and conquer or placate other players; building and researching takes place in real time so the player can return at a later point and assign the town's inhabitants new tasks.
Upon registering, players are given control of a small town. The town's inhabitants pay taxes to the player or can be sent to gather resources instead. The game world is split into islands, each of which can support up to 16 (or up to 17 if the player purchases ambrosia) players and their towns. Each island has its own saw mill for producing wood and one of the other buildings which produces a luxury resource. here are five main types of resources: Wood, Wine, Marble, Crystal Glass and Sulphur. They are available from the Sawmill, Vineyard, Quarry, Crystal Mine and Sulphur Pit respectively. All these resources are required to progress in the game, making resource acquisition through conquest or trading mandatory. If a certain resource is lacking locally the player may trade with other players to acquire it.
With resources the player may construct buildings such as barracks, shipyards and academies. Citizens of the town can then be trained as soldiers, sent to research new technologies, or perform other tasks, which they are paid tax money for undertaking. Citizens must be kept happy to prevent them from leaving the town.
The satisfaction of the people is determined by a number of factors. The player can build a tavern that increases happiness in the town by 12 per tavern level. The player can also serve wine in the tavern. This increases happiness by 60 however consumes wine on an hourly basis. In addition, the player can build a museum after researching cultural exchange. Happiness in the town is increased by 20 for each level of the museum. Also, for each level of the museum the player may sign one additional cultural assets treaty with another player. This increases the happiness in town by 50. The player may have no more than one cultural assets treaty with a player. Cultural goods can be moved from one town to another at any time. Happiness can also be improved with certain research and governments.

Monday, 17 August 2015

Gaming Terms/Lingo

Easter Eggs — Easter eggs are hidden features such as a new character or secret level.

Triple-A (AAA) — A game is described as being a triple-AAA title if it has a big budget, a lot of backing, and receives almost universal praise from fans and critics alike.

Grinding — This is the act of plugging away at a certain element of a game, for example, raising your experience level in an RPG by continually getting into random fights with monsters.

Glitching — Despite being subjected to QA testing, most games ship with bugs intact. Encountering one could lead to you glitching; getting stuck in a wall, for example.

Clan — Most team-based games have clans, which are disparate groups of friends or strangers who come together to form a team. Clan matches are when two clans face off against each other.

DLC — Or Downloadable Content. This term applies to all additional content that can be purchased online and downloaded onto your system. Includes new levels, characters, costumes, etc.

FPS — Or First-Person Shooter. This term refers to the genre of game in which you see the world through the eyes of your character. They commonly show a weapon floating around in front of you.

MMORPG — Or Massively Multiplayer Online Role-Playing Game. This term refers to games such as World of Warcraft which see millions of people occupy the same game world at one time.

PvP — Or Player vs. Player. This term refers to games (or portions of games) which see one or more human players face off against one or more other human players.

NPC — Or Non-Player Character. This gaming term refers to all characters in a game not controlled by the player or a human opponent. The behavior of NPCs is controlled by AI (artificial intelligence).

n00b — Short for newbie, refers to new players who clearly possess no skill or are otherwise clueless about the game. Can also be used to disparage veterans who are exhibiting n00bish behavior.

FTW! — For The Win! The exclamation point is optional but preferred. Used as a general expression of enthusiasm – example: MakeUseOf FTW! – on the Internet as well as in video games.

Pwned — A corruption of “owned,” used to refer to those times when someone has dominated or been dominated. If you beat another player 10-0 in a one-on-one match, for instance. Teabagging said player to celebrate the pwning is optional.

Camper — Primarily used in online shooters to refer to people who stand, sit, or lie still rather than rove around the map. Camping is frowned upon, and taking a camper out of the game is very satisfying.

Spammer — Primarily used in online shooters to refer to people who keep their finger pressed down on the trigger button at all time. Any kills they make are more as a result of luck than skill.

Kill Ratio — Most online shooters rank players according to their kill ratio. You’d be ranked higher for ending a game with 6 kills and 0 deaths than you would for 10 kills and 6 deaths.

XP — A shortened version of Experience Points, which are racked up as you progress through a game. Hitting certain levels of XP usually sees your character level up and gain new abilities or weapons.

Bots — Multiplayer gaming doesn’t always require you to have real friends, as bots (AI players) can take their place instead. You can usually choose the difficulty of bot you want to face off against.

Ping — In online gaming your ping is the time (in milliseconds) it takes for information to travel to the server and back. The lower the ping the better.

Lag — If your ping (or latency) is too high then you may experience lag. This is when your real-life actions take too long to translate to the actions on screen, making a game virtually unplayable.

/AnyWordHere:  Many games have slash commands that you can type on your screen to make your character *do* something, like /dance will make your character dance.

AH:  Auction House.  Some games have an Ebay type system for treasures that you can earn gold in game by selling your items.

AFK:  Away From Keyboard.  Can be computer or console.

Alt:  Alternate character.  Not your main character but another one you play.

AoE:  Area of Effect.  This is a large attack or spell that encompasses a large area.

AP:  Attack Power.  This is how much damage you can do.

Beta:  This is a game that is in a testing phase to the public and usually to a limited number of people.

Bio:  Gotta pee.  Gotta eat.

BoE:  Bind on Equip.  This means the treasure you picked up will become yours ones you put it on your character.  Or you can sell it / give it away.

BoP:  Bind on Pickup.  This means the treasure you picked up will become yours the moment you receive it and will not be able to sell it or give it away.

Boss:  Big bad guy.  Must kill him or her to move forward in the game.

Bot:  Usually a robotically controlled and hacked account used for farming gold.

BBL:  Be Back Later.  You gotta go.

BRB:  Be Right Back.  You will be back soon.

Combo:  As a player you have to build up points in order to perform a “combo”.  A combo is a combination of buttons you press or what you’ve generated regarding your abilities.

DC:  Disconnected from the internet or the server.  Usually during an important moment.

Ding!:  You’ve achieved a new level for your character.  Like a bell ringing.

Dood:  Dude.

DoT:  Damage over time.  This is a spell or effect you place or receive that does not do all of its damage immediately.

DPS:  Damage Per Second.  This is how much your character is able to attack in one second.  Its kind of a form of measurement.

Farm:  You are gathering supplies.

Flagged:  Either you chose or the environment chose that your character is no longer “safe” and can be killed by an enemy.

FFA:  Free For All.  Anyone can have an item if you’re in a group.  Up for grabs.

FTW!:  For the win!  This means whatever you’re talking about is really, really awesome.

GRATZ:  Congrats!  Someone is saying good job to you.

GTG:  Good to go.  I’m ready!

H4X0RZ:  Hackers.  I rarely see this one, but I think it’s funny.

HP:  Hit Points.  This is how many times you can take damage before you’re dead.

HPS:  Heals Per Second.  This is how much your character can heal per second.  Kind of a form of measurement.

IDC:  I don’t care.

IDK:  I don’t know.

Inorite:  I know, right?  Self explanatory.

IRL:  In real life.  This means you’re talking about your life outside of video games.

Kewl:  Cool.

Lewt:  Loot.  Treasure.  New clothes or armor or weapons for your character.  Good stuff!

LoS:  Line of Sight.  Usually this is used in groups of players when you are trying to pull a bad guy to another area of the room as to not aggro another bad guy.

Lol,u mad?:  It’s a way to make fun of someone who is really upset in the game.  Apparently this originated from a rapper talking smack to Bill O’Reilly.  Also in the form of “You mad bro?”

Main:  Your most played, highest level, or first created character.

MOB:  Monster or Beast.  Bad guy.  You should kill it before it kills you.

MMO:  Massively Multiplayer Online video game. Tons of people all across the world are playing in the same environment you are and you can interact with them.

Ninja’d:  Someone who steals treasures in the game from other people.  A thief.  Looked down upon and not cool.

Orly?:  Oh really?  Usually used sarcastically or for fun.  Often followed by a macro that looks like an owl.

Pat:  Something (good or bad) that “Patrols” a certain area.

Pew Pew:  Is the sound of a laser gun, or means that you’re doing a lot of damage to a bad guy.

PUG:  Pick Up Group.  Not a group of people that you know but people willing to do the same achievement you are wanting to accomplish.

PvE:  Player Versus Environment.  Your character is fighting only against the computer game, regardless if there are other people there.

Rez:  Resurrection.  You died and you need to be brought back to life by another teammate.

ROFL:  Rolling on the floor laughing.  Clearly you’re not really doing this, but you’re expressing that you think something is hilarious.

ROFLMAO:  The next level from the above.  You are not only rolling on the floor laughing but you’re also laughing your ass off.  This usually means that you actually are laughing out loud in real life while typing to someone in the game environment.

RP:  Role Playing.  You pretend that your character is actually in the game environment and you don’t talk like *you*… you talk like your role.  Often theatrical.

RTS:  Real Time Strategy.  This is a game where you have to handle everything in the moment and think very strategically about how you will defend or attack.

Woot!:  This means someone is happy or happy for you.  Think: YAY!

Zerg:  This is a term used to mean that the over population of your team will over run the more powerful opponent you may be facing.  It originates from a race in Starcraft.


AQworld Class

†AQworld Class†



Base Class

Warrior Class : A class of Adventure Quest Worlds which focuses on damage. It is also one of the 4 starting classes. 

Rouge Class: A class of Adventure Quest Worlds which focuses on DOT (damage over time). Also one of the 4 starting classes in the game. 

Mage Class: A class that focuses on casting magical spells that debuffs the enemy and gives some support to your allies. Also one of the 4 starting classes. 

Healer Class: A class that focuses on healing and negating damage. All damage is mostly based on HP(Health Points). Also one of the 4 starting classes. 

  * there are more classes in AQworld some requires the player to clear a certain quest to unlock a class.

Other Class:

Assassin Class : Much like a ninja, an assasin is stealthy and quick. (Members Only.  In order to unlock the Assassin armor you have to travel to Mazumi and finish her 3 quests. After that, she'll allow you to buy it from her shop. 

Pirate Class : A class that is very similar to Rogue in terms of class skills. Armor obtainable by Elissa Keelhaul in Lolosia by doing the Map Recovery quest, or by Purchase at the Pirate Shop after the quest. 

Ninja Class : Secretive and silent, the ninja stalks through Japanese history like a shadow, striking fear into the hearts of peasants and emperors alike and only loyal to those that pay them. 

 Rustbucket Class : "Don't let the nickname fool you. It's not the prettiest armor, but it'll help you in battle." Created with armor Design rewarded by Tarvarya for completing her "ProtoSartorium Parts" Quest. 

Enforcer Class : "This armor makes you feel like a tank!" Created with armor Design dropped by Mithril Man

Dragon Class : "Dragonslayer" You acquire Dragonslayer class by doing all quests that Galanoth provides and then buying it at his shop. 


Character Stat
  
Strength: Increases Attack Power which boosts physical damage. It also improves critical strike chance for melee classes. 

Intellect: Increases Magic Power which boosts magical damage. It also improves critical strike chance for caster classes. 

Endurance: Directly contributes to your total Hit Points. While very useful for all classes, some abilities work best with very high or very low total Hit Points.  

Dexterity: Valuable to melee-based classes, it increases haste, hit chance, and evasion chance. Dexterity only increases evasion chance for caster classes, however.  

Wisdom: Valuable to caster classes, it increases hit chance, crit chance, and evasion chance. Wisdom only increases evasion chance for melee classes. 

Luck: Increases the critical strike modifier for all classes directly and may have some effects outside of combat. It is called Luck for a reason!

AQworlds Training Guide

TRAINING GUIDES I

Easy Level:

have a friend trigger the red line in the ProtoSartorium area, and attack the sentries that come. They have 400hp, give 150xp and high class points. Reminders: Its better to use a class that has at least one long range attack to not risk tripping the wire.

 Low level monsters are worthless for XP but it can be worth it to farm them out for quests if you can kill them quickly. Look for quests that either have a low number of kills or a high payoff. Excellent examples include Artix's Defend the Bridge quest (only 1 kill of a level 2 monster for 100 xp and gp) and Galnoth's short quest (3 of an item nets you 200 xp and 100 gp; drop odds are about 75% so you should only need 4 kills. Very often 3 kills will do it - and the monster that drops it is right there in the room.) 

Easy Class Rank:

There are two easy ways to gain class points; grinding against Orc Noob, or questing at your specific trainer. The third quest at your trainer is the best for questing, as you should only have to kill one boss for the quest. Unless, that is, you are a Healer,Mage, or Ninja. Healers have to kill six snails, while Mages have to kill Big Jack Sprat and two other skeletons. Ninja must kill Thrax Ironhide and Wisteria. These three classes are better off grinding.  


Easy Gold Farming:

An easy way to make money is to go to the crash site and do the three quests: Quadrolithium, Dam Balloons and Bumper Bolts. All you have to do is kill 8 Dwakels, I suggest the Dwakel Blaster as this is quicker to kill than the Dwakel Warrior, and has a chance of dropping the Bubble Helm, worth an extra 1250 gold in your pocket.. When you kill 8 you will have the items to complete all 3 quests. For every quest you complete you get an item; namely the Occulation Helm, Battery Pack and Spybot Pet, each retailing for 2000-2500 gold. To quickly sell the items and net at least 13500 gold (including dropped-loot sells) for your ever growing purse, click on the options tab along the bottom right of the screen, select news from the option list and find the item that is to do with that months pet, this particular article let's you open the pet shop where you can sell the items, without the hassle of travelling to Battleon etc.  

Maximize money per 8 kill sequence, then complete dam balloons after your first 4 kills, sell the item, and and get the next 4 kills to finish the 3 quests over again.

Go to boxes and kill grizzle spit for his sword which is worth 7500 gold.

Reminders:  The firegem farming is not applicable anymore even before it was abuse by many like me or even before it become a popular farming strategy it I learn it before I look in the net for farming guide before I knew it I farm lots gold in this method. (but now this quest is limited for one day only)

In the invasion of undead after the tutorial there should be a cleric standing in a portal. accept the quest from her. the quest it self doesnt give you much money, but the staff you get sells for 12.5k Gold. you have to grind the fire mages near her. easy kills, but the Fire Gem's drop rate is about 3%. worth it though. you can keep repeating this quest until you have 2 mil gold. at 1 mil gold the monsters will stop dropping gold, and at 2 mil the items will stop selling for gold.(The 200k was dropped to 12.5k and the drop rate was increased to about 3%) 

AQworld The 13 Chaos Lord

Original Prologue (I think when I played it six years ago):

The game begins when the hero is on the mountain. the hero was struck was struck by lighting causing of him/her on falling down. Then, the player slays many undead forces of Sepulchure and kills a dragon named the Dread Dragon. This is like the tutorial and the beginning of the hero's adventure.

 After she/he saves Oaklore, the hero have to go to Swordhaven where the Doom Knight Overlord Sepulchure and his undead army from Shadowfall invades Swordhaven. King Alteon faces Sepulchure in a one-on-one duel to stop him. Unfortunately, Drakath interrupts the fight by killing Sepulchure, crushing his Undead Soul, which caused King Alteon to go through his Chaorruption (short for Chaos Corruption) slowly.Planning to unleash his 13 Lords of Chaos upon Lore, Drakath uses one of his 'Chaos Balls' to send the undead dragon where DoomKnight Sepulchure's daughter Gravelyn was on flying and crashes into the nearby mountain range. After the attack, the forces of good (led by King Alteon) and the forces of evil (directed by Sepulchure's daughter Gravelyn) form a truce to fight Drakath and the Lords of Chaos.

* this is somehow its begin but I think the only change now was the prologue the character/ the hero wasn't struck by lightning anymore but instead he/she rushes down in the mountain jumping and joining the fray against undead and riding on top of a dragon and the tutorial is much elaborated than before and you already have the book of lore rather than doing some quest to obtain it.


=Keyboard Shortcut= 

battle
1 = auto-attack
2 = first skill
3 = second skill
4 = third skill
5 = fourth skill
6 = equipped item/skill

C = character panel
T = Target
L = Quest Log
F = Friend list
U = Zone player list
I = Inventory
V = Health Bar
Space Bar = Jump

Starting anew AQ

Hello everyone, this blog is about my hobbies like what games I play, shows that I watch will be posted here time to time I just got the idea of doing this kind of thing just this month after in the blog for many years after all.

Today is about AQworld well I played the game for a long time my account was created May 18, 2009 and now already level 54 and a non-member user; but because I sometimes stop playing I miss many things and got left behind but now I'm back again but after playing for several days I decided to make a new main account to play with.

Then I found out many things have change since then so with these new account now I can access servers with chat rather than in old account was limited to non-chat server room.


Now all 13 Chaos Lord was release so far I think it seems that I would make this new account as my new main account for now on I guess but I will still use the old account time to time; and unlike before many thing have change when creating a character as well as the introduction of the story has change since back then when I create my new account.

Also now they have a tutorial segment few minutes after the intro that wasn't there before when I was playing it back then six years ago.


This is the character creation section before you start registering your account it really change a lot but I hope I can still change my character appearance at Yulgar's Inn.
I guess I need to this thing all over again; Que sera sera. I can level up easily this time to but the reputation quest will be pain in the ass again I guess.